| KRX SM Exchange | Denmark Country |
Shape Robotics A/S is a pioneering educational technology company based in Herlev, Denmark. Founded in 2017, the company specializes in providing advanced technology solutions for science, technology, engineering, arts, and mathematics (STEAM) education to schools in Denmark, Romania, Poland, the United States, and other international locations. Shape Robotics A/S has developed a comprehensive suite of products and services designed to enhance the learning experience in classrooms, making STEAM education more interactive, engaging, and accessible to students of all learning styles. The company primarily targets public entities and educational institutions, offering its innovative products through a network of distributors.
Thinken is a dynamic mobile STEAM lab that caters to a variety of learning styles and environments. This product is designed to bring the flexibility of STEAM education to any classroom setting, enabling educators to engage students in hands-on learning experiences that foster creativity and critical thinking.
Shape Robotics A/S provides smart classroom solutions equipped with an array of hardware and software tools aimed at enhancing the STEAM learning experience. The suite includes multifunctional robots, interactive displays, virtual reality (VR) headsets, 3D printers, scanners, laser cutters, and drones, all designed to create an immersive educational environment.
An innovative educational platform tool offered by Shape Robotics, the Academy serves as a comprehensive learning resource for teachers and students alike. It is designed to supplement STEAM teaching and learning by providing access to a wealth of educational content, instructional materials, and interactive learning modules.
Fable Explore and Go are modular educational robots specially developed for STEAM learning. These products enable students to engage in hands-on experimentation and learning, encouraging them to explore various aspects of technology, engineering, and programming through interactive play and problem-solving activities.