Capcom (CCOEY) might move higher on growing optimism about its earnings prospects, which is reflected by its upgrade to a Zacks Rank #2 (Buy).
Capcom: Earnings Are Growing Even Before The Big Releases
I have maintained a 'Buy' rating for Capcom based on my evaluation of its strong quarterly performance and bright FY27 prospects. Capcom's Q3 FY2026 operating income rose +45.4% YoY to JPY 15B, which beat the consensus estimate by +16%. Looking forward, game launches and new IP adaptations support my expectations for a robust mid-teens EBIT growth in FY2027.
| Name | Quantity | Cost | Value | Profit ($) | Gain (%) |
|---|---|---|---|---|---|
| PS Peter Sigismondi Ramirez Asset Management, Inc. | 169 | $1,968 | $1,542.97 | -$425.03 | -21.6% |
| Electronic Equipment, Instruments & Components Industry | Information Technology Sector | Kenzo Tsujimoto CEO | OTC PINK Exchange | 13916V107 CUSIP |
| JP Country | 3,531 Employees | 30 Mar 2026 Last Dividend | 13 Apr 2018 Last Split | - IPO Date |
Capcom Co., Ltd., established in 1979 and based in Osaka, Japan, is a widely recognized entity in the gaming industry, engaging in the planning, development, manufacturing, sales, and distribution of a diverse portfolio of gaming products. These products span several major categories including home video games, online games, mobile games, and arcade games, with operations extending both domestically within Japan and internationally. Capcom's business operations are organized into four main segments: Digital Contents, Arcade Operations, Amusement Equipments, and Other Businesses, each contributing to its stature in the global gaming market. Additionally, Capcom ventures into multimedia entertainment, adapting its game content for movies, animated TV programs, and merchandise, and invests in the growing esports sector.
Capcom Co., Ltd. offers a wide range of products and services through its diversified operational segments, each tailored to meet the demands of the evolving gaming and entertainment industry: