The average of price targets set by Wall Street analysts indicates a potential upside of 40.2% in Dolby Laboratories (DLB). While the effectiveness of this highly sought-after metric is questionable, the positive trend in earnings estimate revisions might translate into an upside in the stock.
The average of price targets set by Wall Street analysts indicates a potential upside of 39% in Dolby Laboratories (DLB). While the effectiveness of this highly sought-after metric is questionable, the positive trend in earnings estimate revisions might translate into an upside in the stock.
DLB beats Q1 EPS and revenue estimates, but sales fall year over year on weaker licensing, sending shares down about 3% after hours.
| Entertainment Industry | Communication Services Sector | Kevin J. Yeaman CEO | NYSE Exchange | 25659T107 CUSIP |
| US Country | 2,080 Employees | 10 Feb 2026 Last Dividend | - Last Split | 17 Feb 2005 IPO Date |
Dolby Laboratories, Inc. stands out as a pioneering company in the world of audio and imaging technologies, significantly enhancing entertainment experiences across various platforms. Founded in 1965 and based in San Francisco, California, Dolby Laboratories has revolutionized the way we experience sound and visuals in cinemas, on digital television transmissions, mobile devices, over-the-top (OTT) video and music services, home entertainment systems, and even in automobiles. The firm is renowned for developing and licensing an array of audio technologies that have become integral to media applications worldwide. Additionally, it has made notable strides in digital imaging, offering solutions that have raised the bar for visual presentation in the entertainment industry.
Beyond these technologies, Dolby Laboratories also provides a wide range of products and services catered to the cinema, television, broadcast, communication, and entertainment sectors. These offerings include digital cinema servers, cinema processors, amplifiers, loudspeakers, as well as audio and imaging hardware and software products. The company also supports the entertainment industry with 3-D glasses, kits, and various services aimed at enhancing theatrical and television production for cinema exhibitions, broadcasts, and home entertainment. Dolby serves a diverse clientele, including film studios, content creators, post-production facilities, cinema operators, broadcasters, and video game designers, distributing its products and services directly to end users or through a network of dealers and distributors globally.